AI Insights · Timothy · April 2022
Top 5 Vikings Games on Android in Germany Q1 2022
In Q1 2022, Vikings-themed games on Android in Germany saw varied performance in weekly downloads, revenue, and active users. Sensor Tower provides a comprehensive overview.
Throughout the first quarter of 2022, the performance of the top 5 Vikings-themed games on the Android platform in Germany showcased a diverse range of trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, paints an insightful picture of the market dynamics for these popular games.
Vikings: War of Clans from Plarium LLC demonstrated significant fluctuations in its weekly revenue. Starting at approximately $92K at the end of December, the revenue saw a notable decline to around $25K by mid-January. However, it recovered to approximately $72K in early February before stabilizing between $32K and $58K for the remainder of the quarter. Weekly downloads experienced an upward trend, starting from 483 and peaking at 1.75K by the end of March. Active users also showed a positive trend, rising from 1K at the end of December to 1.8K by the end of the quarter.
Lucky Buddies by Everybuddy Games saw a consistent increase in weekly revenue, starting at around $5.2K at the end of December and reaching approximately $15.8K by the end of March. Downloads fluctuated, beginning at 2.9K and seeing a peak of 6.7K in mid-March, before settling at around 2.9K by the end of the quarter. Active users mirrored this trend, starting at 2.8K and peaking at 6.7K in mid-March, before ending the quarter at around 3.9K.
Frostborn: Action RPG from KEFIR experienced a steady decline in weekly revenue, starting at approximately $8.4K at the end of December and dropping to around $1.6K by the end of March. Downloads also saw a downward trend from 1.4K to 350 over the quarter. Active users decreased from 2.6K to 1.2K by the end of March.
Vikingard by Exptional Global, a newcomer released in mid-March, showed promising initial performance. The game generated approximately $14.4K in its first week and increased to $44K by the end of March. Downloads were strong, with around 23.6K in the first week and maintaining this level in the subsequent week. Active users also saw a significant increase from 10.7K to 19.9K within this short period.
Vikings - Age of Warlords by Gametrend had a relatively modest revenue performance, starting at $350 at the end of December, fluctuating, and ending at $397 by the end of March. Data for downloads and active users were not available for this game.
For more detailed insights and comprehensive data, visit Sensor Tower.